[Freeciv-Dev] Re: connect dialog update
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On Mon, Nov 11, 2002 at 12:21:46PM -0500, Daniel L Speyer wrote:
> On Sun, 10 Nov 2002, Raimar Falke wrote:
>
> > On Sun, Nov 10, 2002 at 02:09:12PM -0600, Mike Kaufman wrote:
> > > here the update on what's happening:
> > >
> > > Nutshell: the connect dialog is being postponed indefinitely.
> > >
> > > Longer explanation: I have become convinced for several reasons that the
> > > current implementation is not the ideal one. A better implementation is
> > > one
> > > that I originally started with: that being one in which the server is
> > > controlled via network packets rather than sockets and server commandline.
> > > This has many advantages:
> > > 1. you can resurrect a spawned server if you disconnect the client from
> > > it.
> > > 2. It is a much cleaner interface.
> > > 3. the current implementation depends on some functions that may not be
> > > fully
> > > portable across platforms.
> > > 4. It is semi-difficult to tell if commands have succeeded or not.
> > >
> > > it also has some disadvantages:
> > > 1. It is insecure. You must make sure that whoever has access to hack
> > > level
> > > is trusted.
> >
> > > 2. Solving 1. requires either encryption or access to the same filesystem
> > > or
> > > probably both.
> >
> > Simple solution mention before: pass a cookie to the server via the
> > command line of the server. A connection which also now has this
> > cookie get hack level access.
> >
>
> Minor modification: pass the cookie through a pipe -- commandline args are
> visible to anyone on the same host.
Pipe just calls for problems on windows. Create a file with the
cookie, chmod it that no other can read it and give the server the
filename.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"The very concept of PNP is a lovely dream that simply does not translate to
reality. The confusion of manually doing stuff is nothing compared to the
confusion of computers trying to do stuff and getting it wrong, which they
gleefully do with great enthusiasm."
-- Jinx Tigr in the SDM
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