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To: <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] iso tile dithering
From: "baumans" <baumans@xxxxxxxxxxxxx>
Date: Fri, 8 Nov 2002 23:04:15 -0500

I discovered what the problem with tile dithering in isometric mode was:  Not all of the tiles had the pixels showing through the mask, so those pixels showed up as white spots.  I've attached a fixed terrain1.png, which fixes a majority of the problems, but some of the coastline tiles in terrain2.png need to be updated. When that's done, we can turn the dithering back on.

Attachment: terrain1.png
Description: PNG image


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