[Freeciv-Dev] Re: (PR#2271) Re: GTK2 segfault in put_conv
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On Wed, 6 Nov 2002, Jason Short via RT wrote:
> Jason Short via RT wrote:
> > incoming wrote:
> >
> >
> >>I'm running under GTK2. The eye candy patch is applied (but the only
> >>modifications it makes are in client/tilespec.[ch]).
> >>
> >>I've been quitting and restarting the client a number of times to test
> >>things out. I've noticed that each time I do so, a turn passes. (Side
> >>note: is this a bug or a feature? Sounds like a bug to me.)
> >>
> >>Then one time I actually hit "turn done" (for the first time, I think).
> >> Bam!
> >
> >
> > Look, and it's even reproducable...
> >
> > Saved game attached. Just connect and hit "turn done". I haven't tried
> > this with any other clients.
>
> Um, that was a waste of bandwidth. Apparently the bug is more than
> merely "reproducable".
Fancy that. I picked the off by one error in dio_put_string and I failed
to notice that. Good work.
---
Vasco Alexandre da Silva Costa @ Instituto Superior Tecnico, Lisboa
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