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[Freeciv-Dev] Re: Timeout before first turn (PR#2169)
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[Freeciv-Dev] Re: Timeout before first turn (PR#2169)

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To: Thomas Strub <ue80@xxxxxxxxxxxxxxxxxxx>
Cc: Freeciv Development List <freeciv-dev@xxxxxxxxxxx>, Freeciv Bugs/Patch Tracking <bugs@xxxxxxxxxxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Timeout before first turn (PR#2169)
From: Gregory Berkolaiko <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Wed, 16 Oct 2002 18:54:37 +0100 (BST)

On Sat, 12 Oct 2002, Thomas Strub wrote:

> On Sat, Oct 12, 2002 at 12:30:29PM -0500, Mike Kaufman wrote:
> > On Sat, Oct 12, 2002 at 05:47:43PM +0100, Gregory Berkolaiko wrote:
> > > On Sat, 12 Oct 2002, Thomas Strub wrote:
> > > 
> > > > Hi,
> > > > 
> > > > this patch resets the serverclock after the map is generated. So the
> > > > players get the full time in the first turn.
> > > > 
> > > > This closes 2169

Added some comments to the patch.  Please check; the original patch was 
malformed (?) so I had to redo it manually -- so much work ;)

If no objections are voiced, likely to go in by Friday.

G.

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