[Freeciv-Dev] Re: Timeout before first turn
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On Sat, Oct 12, 2002 at 05:47:43PM +0100, Gregory Berkolaiko wrote:
> On Sat, 12 Oct 2002, Thomas Strub wrote:
>
> > Hi,
> >
> > this patch resets the serverclock after the map is generated. So the
> > players get the full time in the first turn.
> >
> > This closes 2169
>
> Why this place? Why not just before the main_loop() ?
>
> I am not saying it should go there, I'm merely asking...
I say it should go there, and probably eliminate the one in start_game() as
well.
-mike
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