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[Freeciv-Dev] Re: Timeout before first turn
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[Freeciv-Dev] Re: Timeout before first turn

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To: Gregory Berkolaiko <Gregory.Berkolaiko@xxxxxxxxxxxx>
Cc: Thomas Strub <ue80@xxxxxxxxxxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Timeout before first turn
From: Mike Kaufman <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 12 Oct 2002 12:30:29 -0500

On Sat, Oct 12, 2002 at 05:47:43PM +0100, Gregory Berkolaiko wrote:
> On Sat, 12 Oct 2002, Thomas Strub wrote:
> 
> > Hi,
> > 
> > this patch resets the serverclock after the map is generated. So the
> > players get the full time in the first turn.
> > 
> > This closes 2169
> 
> Why this place?  Why not just before the main_loop() ?
> 
> I am not saying it should go there, I'm merely asking...

I say it should go there, and probably eliminate the one in start_game() as
well.

-mike


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