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October 2002: [Freeciv-Dev] Re: Invalid GOTO |
[Freeciv-Dev] Re: Invalid GOTO[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On Thu, 3 Oct 2002, Gregory Berkolaiko wrote: > I seem to remember that you had a patch which would set goto_dest of a > unit struct to {-1, -1} if the unit is not on a goto.Have you commited > it?If yes, what function do you use to test if unit is on a GOTO? No, it is part of the massiveai patch. In the present version, HAS_GOTO(x,y) is used to test a goto. - Per
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