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[Freeciv-Dev] Re: Invalid GOTO
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To: Gregory Berkolaiko <Gregory.Berkolaiko@xxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Invalid GOTO
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Thu, 3 Oct 2002 11:43:56 +0000 (GMT)

On Thu, 3 Oct 2002, Gregory Berkolaiko wrote:
> I seem to remember that you had a patch which would set goto_dest of a
> unit struct to {-1, -1} if the unit is not on a goto.Have you commited
> it?If yes, what function do you use to test if unit is on a GOTO?

No, it is part of the massiveai patch.

In the present version, HAS_GOTO(x,y) is used to test a goto.

  - Per



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