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[Freeciv-Dev] "manual turn done in ai mode" doesn't work (PR#2121)
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[Freeciv-Dev] "manual turn done in ai mode" doesn't work (PR#2121)

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To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] "manual turn done in ai mode" doesn't work (PR#2121)
From: jdorje@xxxxxxxxxxxxxxxxxxxxx
Date: Tue, 1 Oct 2002 00:03:02 -0700 (PDT)

The client has an option "Manual Turn Done in AI Mode". When deselected (it is enabled by default) it is supposed to automatically end the turn ASAP when you're playing an AI player.

Currently, this feature does not work. In fact, disabling the option will tend to confuse the turn done button completely, so that you cannot click on it at all.

I have traced the problem into send_turn_done() in civclient.c. Here, get_turn_done_button_state returns TRUE, and agents_busy() also return TRUE, so the turn done packet never actually gets sent. Instead, the client just sits around forever waiting for the agents to complete their tasks (but there does not appear to be a notification if they do so).

This could be related to PR#1962.

jason




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