[Freeciv-Dev] Re: latest teams patch
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Hi,
i think the syntax should be changed .. first teamname then playername.
And all nonteamed players should play alone. And not teamed up together.
And:
> civserver: nation.c:289: teams_get_by_idx: Assertion `(team <
> game.team_count) && (team > -1)' failed.
Aborted (core dumped)
#0 0x40075581 in kill () from /lib/libc.so.6
(gdb) bt
#0 0x40075581 in kill () from /lib/libc.so.6
#1 0x40075394 in raise () from /lib/libc.so.6
#2 0x400768d1 in abort () from /lib/libc.so.6
#3 0x4006fdb2 in __assert_fail () from /lib/libc.so.6
#4 0x080c1b6a in teams_get_by_idx (team=-1) at nation.c:289
#5 0x080dde12 in ai_eval_buildings (pcity=0x82d91c8) at
advdomestic.c:404
#6 0x080e6534 in ai_manage_buildings (pplayer=0x817e578) at aicity.c:72
#7 0x080e7f62 in ai_manage_cities (pplayer=0x817e578) at aicity.c:497
#8 0x080eb766 in ai_do_last_activities (pplayer=0x817e578) at
aihand.c:404
#9 0x0804ee80 in end_turn () at srv_main.c:475
#10 0x08051ee5 in main_loop () at srv_main.c:1819
#11 0x080527b3 in srv_main () at srv_main.c:2073
#12 0x0804a07c in main (argc=1, argv=0xbffffa84) at civserver.c:153
happened when playing as player together with ais.
Thomas
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