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[Freeciv-Dev] Re: new connect dialog (ver 2) (PR#1911)
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[Freeciv-Dev] Re: new connect dialog (ver 2) (PR#1911)

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To: Daniel L Speyer <dspeyer@xxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: new connect dialog (ver 2) (PR#1911)
From: Daniel Sjölie <deepone@xxxxxxxxxx>
Date: Sat, 7 Sep 2002 18:36:43 +0200

On 2002-09-03 21:24:58, Daniel L Speyer wrote:
> I just updated my source tree and checked out Mike's latest connect
> dialog.  I mostly like it, but it seems to me that the user could use a
> little help in setting up multi-player games.  I've attatched a patch for
> the purpose.  It's diffed *from Mike's version*, which should make it
> easier to review (and easier for people following this to apply).

Looking good...
But we need to handle the case where the client is started as
'civclient &' or similar... As it is now you get
'[1]  + Suspended (tty output)        civclient' or similar in the
terminal when a server is started by the client... This is not that easy
to spot/figure out and if you don't it seems as if the client has
hanged...

/Daniel

-- 
Now take a deep breath, smile and don't take life so seriously... :)


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