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[Freeciv-Dev] win32 bug latest version (PR#1814)
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[Freeciv-Dev] win32 bug latest version (PR#1814)

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To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] win32 bug latest version (PR#1814)
From: "J.K.Sun" <jsun2@xxxxxxx>
Date: Wed, 7 Aug 2002 20:58:33 -0700 (PDT)

Hi Andreas-

FYI- I have also reproduced this problem using the default isotrident
tileset in the same savegame in the same city.

    -----J.K.

----- Original Message -----
From: "J.K.Sun" <jsun2@xxxxxxx>


> Hi Andreas,
>      To reproduce the problem, go to the city with units available to
>  upgrade. Upgrade the unit. e.g. from Dragoons to Armor in the city
"Puntas
> Arenas" in
>  the attached save game "junk".
>  This is using the hires png tileset posted in Apolyton.
>  You'll see the unit graphics overlapped between the upgraded unit and the
>  pre-upgrade unit.






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