[Freeciv-Dev] Re: cma bug? (PR#1864) + stealth fighter bug
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a-l@xxxxxxx wrote:
On Wed, 31 Jul 2002 14:55:22 -0700 (PDT)
"Per I. Mathisen" <per@xxxxxxxxxxx> wrote:
civclient: cma_core.c:582: get_current_as_result:
Assertion `worker + result->entertainers
+ result->scientists + result->taxmen == pcity->size' failed.
Aborted (core dumped)
Thanks for the report. How can we reproduce this? Can you post a savegame?
No I can't, but we're playing it on port 5550 right now.
Here's my client-crashes from two civserver.freeciv.org games
yesterday.. the first crash-message happened several times. Crashes
occured always when enemy conquered a city.
The last game was hi-tech, we were playing with stealth fighters and
such in the end, but the crashes occured before that too.
Setting cma off stopped the crashing. Other players had similar crashes,
crashing every time a city is lost when using cma.
Other bug we saw was ghost-stealth fighters, which were seen on map but
they weren't there if you tried to attack them, and they stayed there
for many turns. Or maybe it's a feature, how is stealth supposed to
work, I don't know..
-Jussi A.
civclient: cma_core.c:582: get_current_as_result: Assertion `worker +
result->en
tertainers + result->scientists + result->taxmen == pcity->size' failed.
Aborted
ct->ref_count > 0' failed.
2: expected:
2: combination: workers at:
2: combination: food=3 shield=1 trade=1
2: got:
2: print_result(result=0xbffff5dc)
2: print_result: found_a_valid=7 disorder=0 happy=0
2: print_result: -...-
2: print_result: .....
2: print_result: ..c..
2: print_result: .....
2: print_result: -...-
2: print_result: people: W/E/S/T 0/2/0/0
2: print_result: Food production=0 surplus=-4
2: print_result: Shield production=0 surplus=0
2: print_result: Trade production=0 surplus=0
2: print_result: Gold production=0 surplus=0
2: print_result: Luxury production=4 surplus=4
2: print_result: Science production=0 surplus=0
civclient: cma_core.c:1653: optimize_final: Assertion `0' failed.
Aborted
2: expected:
2: combination: workers at:
2: combination: food=3 shield=1 trade=2
2: got:
2: print_result(result=0xbffff5dc)
2: print_result: found_a_valid=7 disorder=0 happy=0
2: print_result: -...-
2: print_result: .....
2: print_result: ..c..
2: print_result: .....
2: print_result: -...-
2: print_result: people: W/E/S/T 0/2/0/0
2: print_result: Food production=0 surplus=-4
2: print_result: Shield production=0 surplus=0
2: print_result: Trade production=0 surplus=0
2: print_result: Gold production=0 surplus=0
2: print_result: Luxury production=4 surplus=4
2: print_result: Science production=0 surplus=0
civclient: cma_core.c:1653: optimize_final: Assertion `0' failed.
Aborted
2: expected:
2: combination: workers at:
2: combination: food=2 shield=4 trade=2
2: got:
2: print_result(result=0xbffff5dc)
2: print_result: found_a_valid=7 disorder=0 happy=0
2: print_result: -...-
2: print_result: .....
2: print_result: ..c..
2: print_result: .....
2: print_result: -...-
2: print_result: people: W/E/S/T 0/1/0/0
2: print_result: Food production=0 surplus=-2
2: print_result: Shield production=0 surplus=0
2: print_result: Trade production=0 surplus=0
2: print_result: Gold production=0 surplus=0
2: print_result: Luxury production=2 surplus=2
2: print_result: Science production=0 surplus=0
civclient: cma_core.c:1653: optimize_final: Assertion `0' failed.
Aborted
2: expected:
2: combination: workers at:
2: combination: food=3 shield=1 trade=2
2: got:
2: print_result(result=0xbffff5dc)
2: print_result: found_a_valid=7 disorder=0 happy=0
2: print_result: -...-
2: print_result: .....
2: print_result: ..c..
2: print_result: .....
2: print_result: -...-
2: print_result: people: W/E/S/T 0/3/0/0
2: print_result: Food production=0 surplus=-6
2: print_result: Shield production=0 surplus=0
2: print_result: Trade production=0 surplus=0
2: print_result: Gold production=0 surplus=0
2: print_result: Luxury production=6 surplus=6
2: print_result: Science production=0 surplus=0
civclient: cma_core.c:1653: optimize_final: Assertion `0' failed.
Aborted
2: expected:
2: combination: workers at:
2: combination: food=2 shield=1 trade=0
2: got:
2: print_result(result=0xbffff5dc)
2: print_result: found_a_valid=7 disorder=0 happy=0
2: print_result: -...-
2: print_result: .....
2: print_result: ..c..
2: print_result: .....
2: print_result: -...-
2: print_result: people: W/E/S/T 0/1/0/0
2: print_result: Food production=0 surplus=-2
2: print_result: Shield production=0 surplus=0
2: print_result: Trade production=0 surplus=0
2: print_result: Gold production=0 surplus=0
2: print_result: Luxury production=2 surplus=2
2: print_result: Science production=0 surplus=0
civclient: cma_core.c:1653: optimize_final: Assertion `0' failed.
Aborted
2: expected:
2: combination: workers at:
2: combination: food=3 shield=1 trade=2
2: got:
2: print_result(result=0xbffff5dc)
2: print_result: found_a_valid=7 disorder=0 happy=0
2: print_result: -...-
2: print_result: .....
2: print_result: ..c..
2: print_result: .....
2: print_result: -...-
2: print_result: people: W/E/S/T 0/3/0/0
2: print_result: Food production=0 surplus=-6
2: print_result: Shield production=0 surplus=0
2: print_result: Trade production=0 surplus=0
2: print_result: Gold production=0 surplus=0
2: print_result: Luxury production=6 surplus=6
2: print_result: Science production=0 surplus=0
civclient: cma_core.c:1653: optimize_final: Assertion `0' failed.
Aborted
ct->ref_count > 0' failed.
2: expected:
2: combination: workers at:
2: combination: food=3 shield=1 trade=2
2: got:
2: print_result(result=0xbffff5dc)
2: print_result: found_a_valid=7 disorder=0 happy=0
2: print_result: -...-
2: print_result: .....
2: print_result: ..c..
2: print_result: .....
2: print_result: -...-
2: print_result: people: W/E/S/T 0/4/0/0
2: print_result: Food production=0 surplus=-8
2: print_result: Shield production=0 surplus=0
2: print_result: Trade production=0 surplus=0
2: print_result: Gold production=0 surplus=0
2: print_result: Luxury production=8 surplus=8
2: print_result: Science production=0 surplus=0
civclient: cma_core.c:1653: optimize_final: Assertion `0' failed.
Aborted
- [Freeciv-Dev] Re: cma bug? (PR#1864) + stealth fighter bug,
Jussi Asp <=
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