[Freeciv-Dev] Re: [FreeCiv-Cvs] per: Change player_has_embassy to return
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On Wed, 31 Jul 2002, Christian Knoke wrote:
> > > Change player_has_embassy to return TRUEalso if we check ourselves,
> > > to mimic the behaviour of the other treaty check functions and basic
> > > sanity. Taken from active ai diplomats patch by me and Gregory.
> >
> > This patch has some silly consequences which I'm not sure we really want:
> >
> > in F3 dialog: you can show Intelligence of your own nation
This is a feature, IMHO.
> > you can have conference with yourself, but since
> > you have no partner to conclude, you have to cancel
> > to close the dialog
This is a bug.
> > in F11 dialog: after the rang shown you get the info which nation is best.
> > Now, if you are first, your own nation is displayed here,
> > repeating the info; confusing
This also a bug. Thanks for finding them.
I didn't check the client for uses of this function before committing. mea
culpa. Patch will be forthcoming once I return to my freeciv box.
Yours
Per
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Freeciv-Dev] Re: [FreeCiv-Cvs] per: Change player_has_embassy to return TRUE also i... (PR#1862),
Per I. Mathisen <=
|
|