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[Freeciv-Dev] Re: [RFC][Patch] Unit agents
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[Freeciv-Dev] Re: [RFC][Patch] Unit agents

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To: freeciv development list <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: [RFC][Patch] Unit agents
From: Raimar Falke <rf13@xxxxxxxxxxxxxxxxx>
Date: Sat, 13 Jul 2002 23:04:42 +0200

On Sat, Jul 13, 2002 at 10:39:22PM +0200, Christian Knoke wrote:
> On Sat, Jul 13, 2002 at 10:29:22PM +0200, Raimar Falke wrote:
> > On Sat, Jul 13, 2002 at 09:56:17PM +0200, Christian Knoke wrote:
> >  
> > > No way to switch off EA for explorer because I can't activate it.
> > 
> > Why can't you activate it?
> 
> Nothing happens, when I click on the EA'd explorer ...

Ahh I changed to code so that GA units release the focus. If you have
auto_turn_done activated the client will play alone (till a new unit
is produced). Looks like this has the side effect that you no longer
can manually activate units.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "If at first you don't succeed... well so much for skydiving."


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