[Freeciv-Dev] tilted isometric tiles...
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One thing which annoys me in freeciv is that the isometric tilesets are
tilted by 45 degrees. This makes scrolling quite hard. I thought about it
and I think the solution is to use diamond shaped tiles rather than tilted
square tiles. What I mean is that you treat each tile as a true diamond,
not just a projected square. This means that units would move over the
corners rather than the edges, and you get a zigzag pattern at the poles.
However, the maps will be projected 1 to 1, not a 45 rotated view and the
scrolling should be easier too.
Just an idea...
Cheers, Christian
- [Freeciv-Dev] tilted isometric tiles...,
Christian Stock <=
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