[Freeciv-Dev] Re: server defaults (PR#1651)
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On Mon, Jul 01, 2002 at 02:54:50PM -0700, Per I Mathisen wrote:
> On Fri, 28 Jun 2002, Reinier Post wrote:
> > > > Additionally, is it reasonable, that the default cmdlevel is info?
> > > > At least some docs I've seen say you can /start a game.
>
> Agreed.
>
> > > There is something to be said for making the civserver.freeciv.org
> > > default settings the compiled defaults. techlevel 0, etc.
> >
> > The settings are:
> >
> > cmdlevel ctrl
> > # for all!
>
> Why not first-come ctrl?
Well.
>
> > set compress 9
>
> Any tests done to show this is better than 6? Or why is this change done?
> Uses more CPU.
ACK. Four times slower, 4% smaller. Level 6 is sufficient.
>
> > set techlevel 0
>
> Agreed.
>
> > set saveturns 1
>
> Not sure, but this is rather slow on some boxes, isn't it?
I see no problem here, 'cause it happens once a turn. But disk space ...
Has anybody thought about a default directory for savegames?
> > set gamelog 20
>
> This is freeciv default already.
>
> > set scorelog 1
>
> Is there any point in this?
>
> > set aifill 2
>
> Not sure if this is a good idea...
>
> Yours
> Per
Christian
--
Christian Knoke * * * http://www.enter.de/~c.knoke/
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
- [Freeciv-Dev] Re: server defaults (PR#1651),
Christian Knoke <=
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