[Freeciv-Dev] Re: Can someone generate a map with Civworld for me?
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freeciv-dev@xxxxxxxxxxx |
Subject: |
[Freeciv-Dev] Re: Can someone generate a map with Civworld for me? |
From: |
Miguel Farah <miguel@xxxxx> |
Date: |
Sun, 30 Jun 2002 21:56:25 -0400 |
Mike Kaufman [30/06/2002 00:47] dijo/said:
>On Sat, Jun 29, 2002 at 04:35:47PM -0400, Miguel Farah wrote:
>> I'm working on a new map generator of my own, and I'm running into
>> problems with the savefile format. I'd try to generate a valid savefile
>> with Civworld to use that as a template, but I can't run it (long
>> story).
>>
>> I need someone to do this for me: create a new 40x25 map with Civworld;
>> add a few terrain squares here and there; add fish (special 2) on ocean
>> squares (preferably in northern areas of the map); add whales (special
>> 1) on ocean squares (preferably in southern areas of the map); add a few
>> mountains somewhere; save that file, and mail it to me.
>
>you've got your specials juxtaposed.
>
>attached. another way to do it of course (but certainly not as fast)
>would be to create the savegame with your handy server and edit it.
Thank you. The map was just what I needed.
>> I'm using Freeciv 1.12.0, BTW.
>
>why?
Because I was a lazy slob that hadn't bothered to download the latest
from CVS. That's been corrected now. :->
>> And if someone explains to me what the valid options for the options=""
>> line are, I'll be even more grateful.
>
>see common/capstr.c. they're the capabilities.
Cool, thanks.
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