[Freeciv-Dev] Negative Capitalization (PR#1635)
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CVS 28 JUNE 2002
If a city needs more production as it has due to supported
units, and production goal is capitalization, it reads
"-1 Gold per turn"
This suggests that this city loses gold (while the real
gold output is 0 (0)), but I think this is not true.
Should be "0 Gold per turn".
Christian
--
Christian Knoke * * * http://www.enter.de/~c.knoke/
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
- [Freeciv-Dev] Negative Capitalization (PR#1635),
Christian Knoke <=
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