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[Freeciv-Dev] Negative Capitalization (PR#1635)
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[Freeciv-Dev] Negative Capitalization (PR#1635)

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To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Negative Capitalization (PR#1635)
From: Christian Knoke <chrisk@xxxxxxxx>
Date: Fri, 28 Jun 2002 10:05:39 -0700 (PDT)

CVS 28 JUNE 2002

If a city needs more production as it has due to supported
units, and production goal is capitalization, it reads

"-1 Gold per turn"

This suggests that this city loses gold (while the real
gold output is 0 (0)), but I think this is not true.

Should be  "0 Gold per turn".

Christian

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



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