[Freeciv-Dev] Re: non-readable messages (PR#1529)
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On Tue, Jun 11, 2002 at 10:38:05PM +0100, Vasco Alexandre Da Silva Costa wrote:
> On Tue, 11 Jun 2002, Raimar Falke wrote:
> > On Tue, Jun 11, 2002 at 04:39:16PM +0200, Christian Knoke wrote:
>
> > > It would help IMO if the messages which are too long are divided
> > > into 2 lines, but I don't know whether it is intention of the
> > > developers to have it in 1 line.
> >
> > Try attached patch.
>
> At least keep the vertical scrollbar, otherwise if you get too many
> messages the window may get larger than the screen height.
New version attached.
Raimar
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meswin_scroll2.diff
Description: Text document
- [Freeciv-Dev] non-readable messages (PR#1529), Christian Knoke, 2002/06/03
- [Freeciv-Dev] Re: non-readable messages (PR#1529), Christian Knoke, 2002/06/11
- [Freeciv-Dev] Re: non-readable messages (PR#1529), Raimar Falke, 2002/06/11
- [Freeciv-Dev] Re: non-readable messages (PR#1529), Vasco Alexandre Da Silva Costa, 2002/06/11
- [Freeciv-Dev] Re: non-readable messages (PR#1529),
Raimar Falke <=
- [Freeciv-Dev] Re: non-readable messages (PR#1529), Christian Knoke, 2002/06/12
- [Freeciv-Dev] Re: non-readable messages (PR#1529), Per I Mathisen, 2002/06/12
- [Freeciv-Dev] Re: non-readable messages (PR#1529), Christian Knoke, 2002/06/12
- [Freeciv-Dev] Re: non-readable messages (PR#1529), Vasco Alexandre Da Silva Costa, 2002/06/12
- [Freeciv-Dev] Re: non-readable messages (PR#1529), Vasco Alexandre Da Silva Costa, 2002/06/12
[Freeciv-Dev] Re: non-readable messages (PR#1529), Vasco Alexandre Da Silva Costa, 2002/06/11
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