[Freeciv-Dev] Re: nation.ruleset terrain bug (PR#1554)
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On Tue, Jun 11, 2002 at 02:11:46PM -0500, Mike Kaufman wrote:
> On Tue, Jun 11, 2002 at 11:53:18AM -0700, Christian Knoke wrote:
> >
> > You think that the order of the cities in the list matters. I do not.
> > I think that we have to decide: either a fixed priority for city names
> > by means of a list _or_ terrain-specific suggestions. To get the first
> > you can switch the stuff off (set naturalcitynames 0).
> >
> > As a wild guess, no more than half of the rulesets have the cities
> > sorted. Are the first cities you build really the biggest later on
> > in the game? Rather not. I once sorted the german cities and was always
> > wondering which criteria should be taken. Size? Age? How Boring!
> >
>
> a solution here would be to make naturalcitynames ternary.
> one would be no attention paid to terrain. a second would be no attention
> paid to city order all attention paid to terrain. the third (which I of
> course prefer), would make order very important for the first say
> half-dozen cities, then make terrain important. For me, I want to see the
> more "famous" cities right off. (But I tend to choose my nation based
> entirely on this and/or how cool the flag looks).
Yes, 3 algorithms at choice. I'll try to implement mine. :-)
>
> -mike
>
Christian
--
Christian Knoke * * * http://www.enter.de/~c.knoke/
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
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