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[Freeciv-Dev] Re: request for --disable-sound

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To: Per I Mathisen <per@xxxxxxxxxxx>
Cc: Davide Pagnin <nightmare@xxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: request for --disable-sound
From: Raimar Falke <rf13@xxxxxxxxxxxxxxxxx>
Date: Tue, 11 Jun 2002 17:52:35 +0200

On Tue, Jun 11, 2002 at 12:09:30PM +0200, Per I Mathisen wrote:
> On 11 Jun 2002, Davide Pagnin wrote:
> > What is important to me is that such an option, like --disable-sound
> > will be present.
> >
> > And if possible, that selecting that option means don't having annoying
> > messages complaying of stdsound.spec missing or various plugin missing.
> 
> The attached patch should fix both issues. Please test. (ie apply, stuff
> the .m4 file in m4/ directory and run ./autogen.sh.)

I would prefer a better recognition (compile test and maybe even a
"did you hear the sound" test) but I'm not going to code this so I
can't demand it.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
  (On the statement print "42 monkeys"+"1 snake"): BTW, both perl and Python
  get this wrong. Perl gives 43 and Python gives "42 monkeys1 snake", when 
  the answer is clearly "41 monkeys and 1 fat snake".  
    -- Jim Fulton, 10 Aug 1999


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