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[Freeciv-Dev] Re: nation.ruleset terrain bug (PR#1554)
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[Freeciv-Dev] Re: nation.ruleset terrain bug (PR#1554)

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To: freeciv development list <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: nation.ruleset terrain bug (PR#1554)
From: Miguel Farah <miguel@xxxxx>
Date: Tue, 11 Jun 2002 07:53:22 -0400

 Jason Short [11/06/2002 02:35] dijo/said:
>Christian Knoke wrote:
>> CVS 10 JUNE 2002 unpatched GTK+ 1.2
>> 
>> The name selction code doesn't work as explained in
>> README.rulesets. I tested with a modified german.ruleset
>> with entries like this:
>> 
>> "Berlin (grassland, -mountains)", 
>> "Hamburg(river, -mountains, grassland, ocean)"
>> 
>> but "Berlin" was suggested adjacent to a mountain, and
>> "Hamburg" was suggested on a tile w/o river.
>
>This can happen if the numbers work out right.
>
>Unlike the "original" natural city naming system, the "new" natural city 
>naming system does not enforce absolutes by saying that a city labeled 
>"-mountain" cannot occur near to a mountain.  In the "original" system, 
>something like this was done and it made the system degrade badly in 
>certain situations: for instance Riverside was often the default 
>captital of America.
>[...]

Ignorant question for today: is '-' equivalent to '!'?




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