[Freeciv-Dev] Re: Crash after in a local game after ping timeout (PR#154
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On Sat, Jun 08, 2002 at 08:17:16AM -0700, chrisk@xxxxxxxx wrote:
> I buyed improvements in many cities, then clicked turn done.
> Game messages started to come in, and after a while:
>
> 2: cut connection chris von localhost (Spieler Caesar) due to ping timeout
> >
> 2: Verbindung verloren: chris von localhost (Spieler Caesar).
>
> and then:
>
> chris@max:~> civclient -t trident
So you restarted the client.
> 2: Plugin 'esd' ausgewählt
> 2: lost connection to server
And got disconnected a second time?
> civclient: cma_core.c:582: get_current_as_result: Zusicherung »worker +
> result->entertainers + result->scientists + result->taxmen == pcity->size«
> nicht erfüllt.
> Abgebrochen (core dumped)
> chris@max:~>
> Sponsors for a new machine > 200 MHz welcome.
We just have to teach the GTK GUI to be a bit faster.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"We just typed make..."
-- Stephen Lambrigh, Director of Server Product Marketing at Informix,
about porting their Database to Linux
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