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To: <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] goto
From: Per I Mathisen <per@xxxxxxxxxxx>
Date: Fri, 31 May 2002 14:43:16 +0200 (MEST)

On Wed, 22 May 2002, Raimar Falke wrote:
> > BTW, I want to remove the thoughts on client-side goto in TODO. I believe
> > we agree we shouldn't be sending any goto routes to the server, right?
> > Goto should be implemented fully on the client (err, common/) side.
>
> Yes. But if we shutdown server side goto we also have to provide
> civbot.

Reinier has a good point here: The server-side goto works great to limit
the effect of lag. We should probably retain the punit->pgr structure and
code, and put in a packet to send a "unit goto path" to the server that is
executed on the server. Maybe you already thought of this.

Yours,
Per

"It is difficult to catch a black cat in a dark room.
Especially if there is no cat there." - Confucius



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