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[Freeciv-Dev] Re: Wonder obsolescence / AI tech goals (PR#1490)
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[Freeciv-Dev] Re: Wonder obsolescence / AI tech goals (PR#1490)

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To: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Wonder obsolescence / AI tech goals (PR#1490)
From: Raimar Falke <rf13@xxxxxxxxxxxxxxxxx>
Date: Mon, 27 May 2002 11:41:04 +0200

On Mon, May 27, 2002 at 01:27:59AM +0200, Reinier Post wrote:
> On Sun, May 26, 2002 at 03:27:30PM -0700, Raimar Falke wrote:
> > On Sun, May 26, 2002 at 07:24:03PM +0200, Reinier Post wrote:
> > > On Sun, May 26, 2002 at 02:44:21PM +0200, Raimar Falke wrote:
> > > 
> > > > Only the wonder owner gets a message. It this message missing or do
> > > > you want that all players become the message. The latter sounds
> > > > reasonable since you can get this info anyway.
> > > 
> > > It used to be hidden, and that was changed without discussion.
> > 
> > Was what changed without discussion? That the owner get the message or
> > that other players can see it in the wonders-of-the-world report or
> > something else?
> 
> That other players can see which wonders are being built by others.

Ok. But what about the original problem? Should all players get a
message when an existing wonder becomes obsolete?

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "A common mistake that people make, when trying to design 
  something completely foolproof is to underestimate the 
  ingenuity of complete fools."
    -- Douglas Adams in Mostly Harmless


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