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[Freeciv-Dev] Re: CMA passes back control without reason (PR#1505)
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[Freeciv-Dev] Re: CMA passes back control without reason (PR#1505)

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Subject: [Freeciv-Dev] Re: CMA passes back control without reason (PR#1505)
From: Christian Knoke <chrisk@xxxxxxxx>
Date: Sun, 26 May 2002 09:45:59 -0700 (PDT)

On Sun, May 26, 2002 at 01:59:19PM +0200, Raimar Falke wrote:
> On Sat, May 25, 2002 at 03:13:53PM -0700, Christian Knoke wrote:
> > CVS 25 MAY 2002
> > 
> > I have all my cities celebrating and growing some turns.
> > Then I switch  back to science and shields preference, 
> > stop celebrating, and pull science rate to 100 percent.
> > Then I save.
> > 
> > http://www.enter.de/~c.knoke/bugs/khan6.sav.gz
> > 
> > After restart, CMA retreats for a bunch of cities.
> 
> Ok till here.
> 
> > When I go to city report, I can (re)activate the CMA
> > for the exact preferences which I saved just before.
> 
> I can't reproduce this here. Just opening the city report of Hovd and
> switching to CMA reveals a lot of "---".

Hhm, I can prove it :-} but I think it's not neccessary. I think
the real problem is, that CMA settings are only stored on
"turn done". If you change CMA and save at once, changes get lost.

In the above case, I did both, rate change and cma change, but
only the first was stored.

Christian

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.




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