[Freeciv-Dev] Re: Autosave fails (PR#1503)
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On Fri, May 24, 2002 at 07:44:10PM -0700, kenn@xxxxxxxxxxxxxx wrote:
> Full_Name: Kenn Munro
> Version: 1.12.3-devel
> Distribution: Built from source
> Client: Gtk+
> OS: Red Hat 7.2
> Submission from: (NULL) (216.104.110.108)
>
>
> I'd been playing a large map, 30 ai game for a long time. I had autosave set
> to
> every turn, but after awhile, the server would give the message:
>
> Failed saving game as civgame+1800.sav.gz
>
> Sometimes it would save ok for a few turns, but not save for one.. later it
> failed every turn. I suspect it was timing out. When I changed the compress
> from 6 (default) to 0, it didn't give the error. If there is a timeout, maybe
> it should be made longer.
>
> I've uploaded a savegame (failed_save.sav.gz) to incoming.. join as kenn.
>
> I was running it on an Athlon 750MHz, 256MB.
>
> Kenn
Same as PR#1497. Related to PR#443. Reinier has a fix.
Christian
--
Christian Knoke * * * http://www.enter.de/~c.knoke/
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
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