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[Freeciv-Dev] Re: tradesize variables (PR#1488)
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[Freeciv-Dev] Re: tradesize variables (PR#1488)

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To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: tradesize variables (PR#1488)
From: Christian Knoke <chrisk@xxxxxxxx>
Date: Thu, 23 May 2002 03:46:29 -0700 (PDT)

On Wed, May 22, 2002 at 03:15:46PM -0700, Reinier Post wrote:
> On Wed, May 22, 2002 at 01:34:08PM -0700, Christian Knoke wrote:
> > CVS 22 MAY 2002
> > 
> > Enter in civserver:
> > 
> > > set notradesize 3
> > > set fulltradesize 5
> > 
> > The first statement is rejected with an error message,
> > because notradesize > fulltradesize. You don't expect this,
> > it is the only interdepency between variable assignments.
> > 
> > I suggest, just allow the first statement, and give fulltradesize
> > dominance, that is, if notradesize > fulltradesize, just ignore
> > notradesize. Change the help text to reflect this.
> 
> I think it's better to adapt the other variable to the one being set
> and issue a message to that effect.  On civserver.freeciv.org this
> happens with the autogame and timeout variables.

You're right  :)

Christian

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.




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