[Freeciv-Dev] Re: tradesize variables (PR#1488)
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On Wed, May 22, 2002 at 03:15:46PM -0700, Reinier Post wrote:
> On Wed, May 22, 2002 at 01:34:08PM -0700, Christian Knoke wrote:
> > CVS 22 MAY 2002
> >
> > Enter in civserver:
> >
> > > set notradesize 3
> > > set fulltradesize 5
> >
> > The first statement is rejected with an error message,
> > because notradesize > fulltradesize. You don't expect this,
> > it is the only interdepency between variable assignments.
> >
> > I suggest, just allow the first statement, and give fulltradesize
> > dominance, that is, if notradesize > fulltradesize, just ignore
> > notradesize. Change the help text to reflect this.
>
> I think it's better to adapt the other variable to the one being set
> and issue a message to that effect. On civserver.freeciv.org this
> happens with the autogame and timeout variables.
You're right :)
Christian
--
Christian Knoke * * * http://www.enter.de/~c.knoke/
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
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