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[Freeciv-Dev] Re: Updating units (PR#1465)
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[Freeciv-Dev] Re: Updating units (PR#1465)

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To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Updating units (PR#1465)
From: Christian Knoke <chrisk@xxxxxxxx>
Date: Thu, 16 May 2002 05:26:26 -0700 (PDT)

On Wed, May 15, 2002 at 10:52:21AM -0700, Christian Knoke wrote:
> 
> When a unit is updated, it gets the strength of its new
> role at once, but not the move points. These are updated
> the round after.
> 
> The updated unit should have the same percentage of its
> maximum move points before and after the update.

Should read *upgraded* unit, of course. Sorry.

Please see also PR#726 (Erroneously classified as non-bug).

Regards,

Christian

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.




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