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[Freeciv-Dev] Re: units are not put to sentry when moved on a ship (PR#1
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[Freeciv-Dev] Re: units are not put to sentry when moved on a ship (PR#1

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To: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: units are not put to sentry when moved on a ship (PR#1278)
From: Reinier Post <rp@xxxxxxxxxx>
Date: Thu, 9 May 2002 16:29:41 +0200

On Thu, May 09, 2002 at 04:14:02PM +0200, Raimar Falke wrote:
> On Mon, Feb 25, 2002 at 02:22:42AM -0800, Reinier Post wrote:
> > On Sun, Feb 24, 2002 at 01:34:29PM -0800, mriser@xxxxxxx wrote:
> > > Full_Name: Micha Riser
> > > Version: 1.12.0
> > > Distribution: Built from source
> > > Client: Gtk+
> > > OS: Linux
> > > Submission from: (NULL) (194.230.240.113)
> > > 
> > > 
> > > This has the bad effect that when moving the loaded ship through a city 
> > > the
> > > units get stuck in the city.
> > 
> > To be precise, they are put to sentry, but only when the ship has already
> > moved one turn.  This bug was introduced when Thue gave each ship its own
> > units.
> 
> Please explain. The units are always sentried in my tests. What do you
> mean with "already moved one turn"?
> 
>       Raimar

If I remember correctly, a unit can be put on sentry to be taken by a
ship, and will indeed be taken, but it won't be sentried on the ship
right away, with the consequence that if the ship move through a second
city within the same turn, the unit stays behind.

-- 
Reinier


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