[Freeciv-Dev] Re: I have written a new terrain generator
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On Sat, May 04, 2002 at 02:00:37PM -0400, Ross W. Wetmore wrote:
> At 11:12 AM 02/04/30 +0200, Helge Hafting wrote:
> >"Per I. Mathisen" wrote:
> >>
> >> On Fri, 26 Apr 2002, Helge Hafting wrote:
> >> > I have written a new terrain generator, and wonder
> >> > if there's any interest in testing it,
> >> > and where I should send the files.
[...]
I haven't looked at this, but just one comment.
> But I really do like the basic simple and yet conceptually realistic approach
> to the fundamental generation here and think this is an excellent basis to
> develop further, perhaps even close to the current CVS mapgen in usability as
> it stands.
It is important to realize that the existing map generators seem to be
almost perfect from a playability point of view, and playability
is the #1 quality criterion. Playability conflicts with realism to
some extent: e.g. clusters of identical terrain are realistic,
but they can make very unfair maps. This means:
+ a new generator may not generate much user response
(users are happy with the existing ones, and mainly use 2 and 1)
+ a new generator would have to be tested throughly for fairness
before it can compete with the existing ones
Of course maps don't have to be 100% fair 100% of the time, but
something just about as fair as the present generator 1 is desirable.
--
Reinier
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