[Freeciv-Dev] Re: Assertion fails in get_role_unit() (PR#1364)
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On Mon, Apr 08, 2002 at 12:05:36PM -0700, Petr Baudis wrote:
> Hello,
>
> I just wanted to test my cleanup patches, so I happily set up autogame..
>
> Option: seed has been set to 16.
> Option: randseed has been set to 16.
> Option: huts has been set to 0.
> Option: aifill has been set to 4.
> Option: timeout has been set to -1.
> Created new AI player: Caesar.
> Caesar is now hard.
> Setting game.skill_level to 7.
>
> ..and started it - but after very short delay..
>
> Game saved as civgame-3000.sav
> > civserver: ../../freeciv-/common/unittype.c:543: get_role_unit: Assertion
> > `index>=0 && index<n_with_role[role]' failed.
> Aborted (core dumped)
I cannot reproduce this using CVS. here is the script I used:
set randseed 16 # repeat a particular game (random) sequence
set seed 16 # repeat a particular map generation sequence
set huts 0
set timeout -1 # run a server only autogame
set aifill 4 # fill to 7 players
create Caesar # first player (with known name) created and
# toggled to AI mode
hard # make the AI do complex things
start
should be the same as yours.
I ran the game up through 2000. no dumps. Are you sure you were running
CVS?
-mike
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