Complete.Org: Mailing Lists: Archives: freeciv-dev: April 2002:
[Freeciv-Dev] Re: civbot
Home

[Freeciv-Dev] Re: civbot

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Gregory Berkolaiko <Gregory.Berkolaiko@xxxxxxxxxxxx>
Cc: Petr Baudis <pasky@xxxxxxxxxxx>, Mike Kaufman <kaufman@xxxxxxxxxxxxxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: civbot
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 3 Apr 2002 20:42:37 +0200
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Mon, Apr 01, 2002 at 04:57:46PM +0100, Gregory Berkolaiko wrote:
> > On Mon, Apr 01, 2002 at 02:22:50PM +0200, Petr Baudis wrote:
> > > 
> > >   Another problem is that not all code is residing in ai/ (which is 
> > > currently
> > > still linked to a server, but there're plans to separate this completely 
> > > to
> > > some kind of client, working name is "civbot"), but it is also dissolved 
> > > in
> > > little chunks in the whole server/. Aside that, server/settlers.c is only 
> > > AI
> > > stuff - the problem is, that most of it is used also for the 
> > > autosettlers, so
> > > we can't separate it from the server.
> 
> what's civbot

A normal client without any GUI and some intelligence (read agents or
comparable constructs).

> and who is writing it?

I will after some more agents are written.

> I think we really need something like this (or scripting).

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "> WHY?! Isn't it better to put $(shell cat cscope.files) on the list of
  I only have a yellow belt in makefile kungfu.  These fancy gnu make things
  are relatively new to some of us..."
    -- Mark Frazer to Vassilii Khachaturov in linux-kernel


[Prev in Thread] Current Thread [Next in Thread]