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[Freeciv-Dev] Activeunits version 5

[Freeciv-Dev] Activeunits version 5

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Activeunits version 5
From: Daniel L Speyer <dspeyer@xxxxxxxxxxx>
Date: Sat, 16 Mar 2002 15:49:40 -0500 (EST)

Here's the next version of the activeunits patch.

The find nearest command mow reverts when the map is recentered by
right-clicking the minimap.

The Change All button provides a list of cities to change in.  The default
is all.

The wake idle command (renamed from wake sentried) now gets fortifying,
exploring or and patroling units, plus units fortified in cities.


--Daniel Speyer
If you *don't* consider sharing information to be morally equivalent to 
kidnapping and murder on the high seas, you probably shouldn't use the
phrase "software piracy."

Attachment: activeunits5.patch.gz
Description: Binary data

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