[Freeciv-Dev] Re: Another freeciv testing
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> > It applies cleanly, and compiles as well, however my loading problems remain
> as
> > told...
> >
>
> Hmmm, try this then. It sticks timeouts onto all busy-wait loops, which
> I'm not really comfortable with, but should eliminate all freezish
> problems (that's what you had, right? I'm starting to mix bugs together
> in my memory).
Yes, I am indeed witnessing freezish behaviour, your patch still did not fix it,
I am however now able to tell you the exact position of the freeze, its:
connectdlg.c 614: while((!read(stdout_pipe[0],&c,1) || c!='>') &&
!responce_timeout_occurred){
the read never seems to get the results you expect from it. If I comment out
this line I dont get to see the savegame, but instead the freeciv-starting-logo.
When I choose one of your additional buttons it tells me something about me not
having the rights to issue this command, so I guess the problem is at the
server-side somewhere.
Michael Suess
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