[Freeciv-Dev] [PATCH] new moving type: unknown (PR#1316)
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New moving type type unknown. Use it instead of 0.
diff -ur -X freeciv/diff_ignore freeciv/ai/aicity.c
freeciv-unknown-moving/ai/aicity.c
--- freeciv/ai/aicity.c Fri Mar 8 19:06:18 2002
+++ freeciv-unknown-moving/ai/aicity.c Sun Mar 10 18:31:12 2002
@@ -466,7 +466,7 @@
really_handle_city_buy(pplayer, pcity);
/* don't need to waste gold here, but may as well spend our production */
else pcity->currently_building = ai_choose_defender_limited(pcity,
- pcity->shield_stock + pcity->shield_surplus, 0);
+ pcity->shield_stock + pcity->shield_surplus, UNKNOWN_MOVING);
} else if (buycost > pplayer->ai.maxbuycost) pplayer->ai.maxbuycost
= buycost;
/* possibly upgrade units here */
} /* end panic subroutine */
@@ -713,7 +713,7 @@
Unit_Type_id ai_choose_defender(struct city *pcity)
{
- return (ai_choose_defender_limited(pcity, pcity->shield_stock + 40, 0));
+ return (ai_choose_defender_limited(pcity, pcity->shield_stock + 40,
UNKNOWN_MOVING));
}
#ifdef UNUSED
diff -ur -X freeciv/diff_ignore freeciv/common/unittype.c
freeciv-unknown-moving/common/unittype.c
--- freeciv/common/unittype.c Wed Mar 6 12:05:16 2002
+++ freeciv-unknown-moving/common/unittype.c Sun Mar 10 18:31:12 2002
@@ -351,7 +351,7 @@
return i;
}
}
- return 0;
+ return UNKNOWN_MOVING;
}
/**************************************************************************
diff -ur -X freeciv/diff_ignore freeciv/common/unittype.h
freeciv-unknown-moving/common/unittype.h
--- freeciv/common/unittype.h Wed Mar 6 12:05:16 2002
+++ freeciv-unknown-moving/common/unittype.h Sun Mar 10 18:31:12 2002
@@ -52,7 +52,7 @@
*/
enum unit_move_type {
- LAND_MOVING = 1, SEA_MOVING, HELI_MOVING, AIR_MOVING
+ UNKNOWN_MOVING = 0, LAND_MOVING = 1, SEA_MOVING, HELI_MOVING, AIR_MOVING
};
/* Classes for unit types.
--
//Markus
- [Freeciv-Dev] [PATCH] new moving type: unknown (PR#1316),
Markus Linnala <=
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