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[Freeciv-Dev] Re: unit type iterate
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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: unit type iterate
From: Jason Short <vze2zq63@xxxxxxxxxxx>
Date: Mon, 04 Mar 2002 05:28:47 -0500
Reply-to: jdorje@xxxxxxxxxxxx

Gregory Berkolaiko wrote:
Hey you iterate wizards.  How about making unit_type_iterate.
Here's grep to help you:

Are we talking about something like

#define unit_type_iterate(id) {                  \
  int id;                                        \
  for (id = 0; id < game.num_unit_types; id++) {

or something a bit more forward-thinking (and slower) like

#define unit_type_iterate(id, type) {            \
  int id;                                        \
  for (id = 0; id < game.num_unit_types; id++) { \
    struct unit_type *type = get_unit_type(id);

or even something completely forward-thinking (and currently useless) like

#define unit_type_iterate(type) {                   \
  int _id;                                          \
  for (_id = 0; _id < game.num_unit_types; _id++) { \
    struct unit_type *type = get_unit_type(_id);

?

jason



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