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[Freeciv-Dev] Re: pop_cost not working?
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To: Mark Metson <markm@xxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: pop_cost not working?
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 2 Mar 2002 17:18:15 +0100
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Sat, Mar 02, 2002 at 12:03:44PM -0400, Mark Metson wrote:
> 
> On Sat, 2 Mar 2002, Raimar Falke wrote:
> 
> > It should work. Can you describe what you have done and what do you
> > expect in more detail please?
> 
> I simply added
> pop_cost      = 2
> beneath the uk_ cost lines for Settler then started a game built a city
> set build to Settlers and pressed turn done a bunch of times. The city pop
> went up to 2

Reproduced till here.

> then a Settler appeared

I get "... can't build settler yet." Works like expected.

> without city pop being mentioned as going up to 3 nor going back up
> to 2, it was a size 1 city and a settler. Maybe theres some way it
> could have grown to 3 then built the settler or gone down to 0 built
> the settler and gone back up to one, in either case without
> mentioning the growth?

Possible causes: you patched the wrong file, server doesn't have the
pop_cost capability or something other.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "Life is too short for reboots."


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