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[Freeciv-Dev] Re: cleanup to id_to_info_row (PR#1292)
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[Freeciv-Dev] Re: cleanup to id_to_info_row (PR#1292)

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: cleanup to id_to_info_row (PR#1292)
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 2 Mar 2002 16:08:55 +0100
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Sat, Mar 02, 2002 at 02:00:27AM -0800, jdorje@xxxxxxxxxxxxxxxxxxxxx wrote:
> The primary purpose of this patch is to add special-case handling for 
> "999" turns to build for the id_to_info_row function (which is used to 
> assemble worklist and production selection list entries in the city 
> dialog for both GTK and Win32).
> 
> But in the process, I've done some other cleanups as well.  The changes are:
> 
> - I moved id_to_info_row out of common/city.[ch] and into 
> client/citydlg_common.[ch], where it (more) rightfully belongs.  AFAICT 
> this function has no potential use on the server.

At the time I created id_to_info_row there was no
client/citydlg_common ;)

> - I renamed it from id_to_info_row to get_city_dialog_production_row. 
> Although much longer, this is somewhat more informative and is also 
> consistent with the adjacent function get_city_dialog_production.  I did 
> _not_ change the order of the arguments, although this is inconsistent 
> between the two functions: one has pcity listed first, the other lists 
> it last.
> 
> - I slightly changed handling of the capitalization case.  Now instead 
> of being getting "---" for the turns to build it shows up as "N/turn", 
> where N is the amount of gold produced per turn (note, this assumes a 
> 1-1 shield-gold conversion).
> 
> - I slightly changed handling of the pcity=NULL case.  I'm don't think 
> this actually ever happens in practice, but when it does we set the 
> turns to "---" now.  Note, the turns-to-build was previously set to 
> "---" for capitalization or "" for everything else in this (pcity==NULL) 
> case.
> 
> 
> Issues: the only issue I can see is that the "N/turn" or "never" entries 
> could be too long for some languages.  In English, they fit into the GTK 
> Clist areas with about 33% of the room to spare.  A workaround would be 
> to translate both to "---" (although this might necessitate 
> context-dependent strings for translating).
> 
> Xaw and Mui do not use this function; both assemble their text entries 
> individually.  Mui I can't quite figure out - I could change the code to 
> use "never" when appropriate, but I doubt I could make any good 
> structural changes.  Xaw is pretty simple, but it shouldn't use this 
> function in any case because it doesn't use a table-based layout; the 
> entry is just one long string.  However, I think this string should be 
> assembled in client-common code also, perhaps in 
> get_city_dialog_production_text() or some such (this would allow future 
> guis to use the same assembly).  Either way, it will be pretty easy to 
> make the s/999/never/ change - which is preferred?

Is it possible to merge get_city_mapview_production,
get_city_dialog_production, cr_entry_building and this proposed
get_city_dialog_production_text?

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "#!/usr/bin/perl -w
  if ( `date +%w` != 1 ) {
    die "This script only works on Mondays." ;
  }"
    -- from chkars.pl by Cornelius Krasel in de.comp.os.linux.misc


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