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To: freeciv dev <freeciv-dev@xxxxxxxxxxx>
Cc: freeciv-dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Unique city names
From: "martin.mcmahon" <martin.mcmahon@xxxxxxxxxxxxxx>
Date: Fri, 04 Jan 2002 15:40:58 +0000

Hello martin
 all works as you said it would,seems fine to add to cvs.

> Hello tkurppa 
> will run the patch tonight. 
> 
> On 03-Jan-02, tkurppa wrote:
>> This is (hopefully) the final version of unique city names -patch. 
>> It implements server side features, which prevent naming all cities of the
>> player with same name. See    
>> http://arch.freeciv.org/freeciv-dev-200111/msg00381.html
>> http://arch.freeciv.org/freeciv-dev-200111/msg00761.html
>> for previous discussion. 
>> 
>> The code has get some extra bloat compared to initial solution, as
>> I implemented different possible naming restrictions that came up during
>> discussion. Server variable 'citynames' is used to select one that
>> suits to one's taste. There are now 4 different modes:
>> 0 - no restrictions (as it is now) 
>> 1 - a city name has to be unique to player (default) 
>> 2 - a city name has to be globally unique 
>> 3 - a city name has to be globally unique, and players can't use names
>> that are among other players' default city names. 
>> 
>> I've tested it quite extensively, manually and with autogames. In my
>> tests I've usually used Catalan and Spanish nations, as they have some
>> overlap on their city names. So pathological cases of mode 3 should also
>> work correctly. 
>> 
>> Teemu Kurppa  
Regards Martin
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