[Freeciv-Dev] Re: Sound patch v3 (needs testing)
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On Thu, Jan 03, 2002 at 11:46:27PM +0100, Per I. Mathisen wrote:
> On Thu, 3 Jan 2002, Christian Knoke wrote:
> > esd started, gives startup beeps.
> > esd --version
> > Esound version 0.2.22
> > chris@max:~/freeciv> civclient
> > 2: No audio subsystem found!
>
> Curse me for not putting in more diagnostics in that part of the code!
> Could you give me a "grep -e ESD client/Makefile",
ESD = /usr/bin/esd-config
ESD_FILES = audio_esd.c audio_esd.h
civclient_SOURCES = $(ESD_FILES) $(SDL_FILES) attribute.h
attribute.c citydlg_common.c citydlg_common.h
cityrepdata.c cityrepdata.h civclient.c
civclient.h climisc.c climisc.h
clinet.c clinet.h control.c
control.h goto.c goto.h
helpdata.c helpdata.h mapview_common.c
mapview_common.h packhand.c packhand.h
options.c options.h tilespec.c
tilespec.h audio.c audio.h
audio_test_SOURCES = $(ESD_FILES) $(SDL_FILES) audio.h audio.c
audio_test.c
> and apply the attached
> patch
patch -p0 < ../diffs/minipatch
rm config.cache
autoconf && automake && configure && make
audio_esd.o: In function `audio_init_esd':
/home/chris/freeciv/snd/client/audio_esd.c:55: undefined reference to `_'
collect2: ld returned 1 exit status
make[3]: *** [civclient] Error 1
> and send me the new results (with debuglevel set to 3 or 4)? Many
> thanks.
>
> Yours,
> Per
Christian
--
* Christian Knoke +49 4852 92248 *
* D-25541 Brunsbuettel Wurtleutetweute 49 *
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
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