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[Freeciv-Dev] Re: flying AI (PR#1162)
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[Freeciv-Dev] Re: flying AI (PR#1162)

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To: Chris Richards <chrisr@xxxxxxxxxxxxxxxx>
Cc: Raahul Kumar <raahul_da_man@xxxxxxxxx>, Gregory Berkolaiko <gberkolaiko@xxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: flying AI (PR#1162)
From: Petr Baudis <pasky@xxxxxxxxxxx>
Date: Sat, 29 Dec 2001 19:00:19 +0100

Dear diary, on Sat, Dec 29, 2001 at 06:55:59PM CET, I got a letter,
where Chris Richards <chrisr@xxxxxxxxxxxxxxxx> told me, that...
> >     if (is_ground_unit(myunit) && !sanity && !boatid)
> >       needferry = 40; /* cost of ferry */
> 
> What is "sanity" in this case?
If goto there is sane - basically if we can reach that place reasonably -
otherwise we will jsut take that ferry.

-- 

                                Petr "Pasky" Baudis

UN*X programmer, UN*X administrator, hobbies = IPv6, IRC, FreeCiv, (e)links
.
Firewall in a way is like the doorkeeper of a local pub. If you don't have your
I.D. on you, or if for some reason you do not qualify to enter, the doorkeeper
will not permit you to enter. In some extreme cases these doorkeepers will not
let you out, or at least give you a hard time before they finally let you out.
.
Public PGP key, geekcode and stuff: http://pasky.ji.cz/~pasky/


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