Complete.Org: Mailing Lists: Archives: freeciv-dev: December 2001:
[Freeciv-Dev] Re: aifill bug report (PR#1161)
Home

[Freeciv-Dev] Re: aifill bug report (PR#1161)

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: aifill bug report (PR#1161)
From: Reinier Post <rp@xxxxxxxxxx>
Date: Fri, 28 Dec 2001 16:05:02 -0800 (PST)

On Fri, Dec 28, 2001 at 01:08:48PM -0800, moe@xxxxxxxxx wrote:
> Full_Name: Don Burks
> Version: 1.12.0
> Distribution: Built from source
> Client: Xaw
> OS: Slackware 7.1
> Submission from: (NULL) (24.64.223.203)
> 
> 
> The set aifill <number> option only works before a game is started. However, 
> If
> a game is played to completion, and the server command 'endgame' is issued, 
> you
> cannot change the aifill to a different value, after that. It only returns the
> error message that the aifill must be set before a game is started.

I don't understand the "however".  Isn't this just what you'd expect?

-- 
Reinier



[Prev in Thread] Current Thread [Next in Thread]