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[Freeciv-Dev] Re: Generalised improvements, version 3
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[Freeciv-Dev] Re: Generalised improvements, version 3

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To: Ben Webb <ben@xxxxxxxxxxxxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Generalised improvements, version 3
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 17 Dec 2001 21:44:40 +0100
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Mon, Dec 17, 2001 at 08:02:32PM +0000, Ben Webb wrote:
>       Does Freeciv understand the concept of "waste" anyway? I can't 
> find any code for it. Presumably it's the equivalent of corruption, but 
> for shields? I see a patch for it at 
> http://www.complete.org/mailinglists/archives/freeciv-dev-200005/msg00131.html,
>  
> but it seems this was never added to CVS.

No it isn't included. Besides the trade system this is one of the
features (compared to PayCiv).

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
  "The primary purpose of the DATA statement is to give names to
   constants; instead of referring to pi as 3.141592653589793 at every
   appearance, the variable PI can be given that value with a DATA
   statement and used instead of the longer form of the constant. This
   also simplifies modifying the program, should the value of pi
   change."
    -- FORTRAN manual for Xerox Computers


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