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[Freeciv-Dev] Re: sound on freeciv ftp
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[Freeciv-Dev] Re: sound on freeciv ftp

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To: "Per I. Mathisen" <Per.Inge.Mathisen@xxxxxxxxxxx>
Cc: Freeciv developers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: sound on freeciv ftp
From: Daniel L Speyer <dspeyer@xxxxxxxxxxx>
Date: Sun, 16 Dec 2001 21:58:51 -0500 (EST)

On Mon, 17 Dec 2001, Per I. Mathisen wrote:

> On Mon, 26 Nov 2001, Reinier Post wrote:
> > Can someone please volunteer to update/maintain the 'sound' part
> > of www.freeciv.org?  I do not have time to test anything and my
> > sound card doesn't work in any case.
> 
> What would this involve?
> 
> I have to go through these anyway soon, but I am not certain about the
> value of these sounds, as it is kind of hard to find out where they come
> from and what kind of copyright there are on them, since few of the files
> have any kind of READMEs. I few sound very familiar to those used in some
> commercial games... also there is nowhere near enough sounds, with the
> exception of gunfire in all flavours and varieties...

Just a thought: you mention an abundance of gunfire.  If we add to that
hooves, shouting, motors, squeaking wheels and a clash of metal on metal,
and then mix the sounds appropriately, we could have the fighting noises
of almost every unit.  Does this sound feasible?

--Daniel Speyer
"May the /src be with you, always"


> 
> Yours,
> Per
> 
> "It is a miracle that curiosity survives formal education."
>  -- Albert Einstein
> 
> 
> 
> 
> 
> 
> 



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