[Freeciv-Dev] Re: [PATCH] tile_is_known patch (again) (PR#1098)
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Mike Kaufman wrote:
so here's the fourth go around for this baby. Maybe sending it to bugs
will get it in this time.
Seems like a wise move.
I won't rehash the details. Look in the archives. Only to say that
civworld would really like this patch to go in. Maybe over break, I'll
get civworld to compile on cvs and fix some more bugs.
I like this patch - it moves tile_is_known, which is only used
client-side, to the client. Technically, it looks fine to me.
The only other thing I might want out of it is a renaming of
tile_is_known, so that it's not so easily confused with map_get_known.
But with ~50 places to rename the function, this is probably too intrusive.
I recommend inclusion after maintainer review. This patch has been
around a while, and is a beneficial change.
jason
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