[Freeciv-Dev] Randomness restoring after loading a saved game
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I have weird problem with loading of a save game. When I ran an autogame with
both original and my version of AI, and it started to differ around year +1000,
I thought I will be able to just reload the saved games from year +0800, turn
on debug logging and happily hunt the problem down. However, when I will just
load the saved game at year +0800 and start it, in year +1000 it is different
than old saved game in year +1000 (both obviously ran with same civserver). As
one of the things which differ is random state, it looks to me that it is
either not restored correctly or there is different count of myrand() calling.
Is this a known issue? Can anyone please help me to find the problem?
Petr "Pasky" Baudis
UN*X programmer, UN*X administrator, hobbies = IPv6, IRC, FreeCiv hacking
"A common mistake that people make, when trying to design
something completely foolproof is to underestimate the
ingenuity of complete fools."
-- Douglas Adams in Mostly Harmless
Public PGP key, geekcode and stuff: http://pasky.ji.cz/~pasky/
- [Freeciv-Dev] Randomness restoring after loading a saved game,
Petr Baudis <=