[Freeciv-Dev] Re: buglet in normalization ininit_new_game() (PR#1063)
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"Ross W. Wetmore" wrote:
>
> Note, that since game coordinates are not trigonometric a circle
> is a rather odd beast in Freeciv. I'm not sure where you would
> really want to use it.
Logically, that is correct. However, AFAICT _everything_ in FreeCiv is
a circle. I challenge you (a rather weak challenge; I'm sure you can do
it given enough time) to come up with one shape that is not a circle.
City areas and unit vision are all circles, as is (apparently) the
"initial vision" area. I wouldn't want to change this.
> If you want all positions of constant distance from a centre in
> Freeciv, this is actually a square border :-).
True, yet circles are still used (and are much prettier IMO). Go
figure. It's been suggested that for increasing vision (as from a
watchtower) circles should also be used. circle_iterate would then be
useful here (in vision code) as well.
jason
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