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[Freeciv-Dev] Re: [Freeciv] Re: Nations + Feeling

[Freeciv-Dev] Re: [Freeciv] Re: Nations + Feeling

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [Freeciv] Re: Nations + Feeling
From: "Miguel Farah F." <miguel@xxxxxxxxxxxxx>
Date: Wed, 7 Nov 2001 21:56:57 -0300

 Jason Dorje Short [07/11/2001 18:53] dijo/said:
>Tony Stuckey wrote:
>>         (The Right Way(tm) is the Civ II way: the Select Nation dialog box
>> has a SHORT list of nations, and a button labelled "Custom".)
>What did the custom nation selection let you do?  Did you pick from a
>longer list of nations, or did you have (get?) to enter everything about
>the nation?

The latter way is pretty much it. The worst part is having to name the
cities manually one by one.

>A significant amount of work has gone into compiling the list of cities
>and other information about each nation.  It would be a waste, IMO, not
>to let the end-user use this information.

Tell me about it: I burned my eyebrows compiling 200 names for the
Spanish city list. :-)

(have I mentioned that I got an even more detailed map, so I canput up
another 50?)

>I can understand that, but at the same time I think those options should
>be available to the user - it's just a matter of structuring the
>interface to make them avoid the list being encyclopedic.
>The truly "correct" solution IMO would have a short list of nations sent
>server->client, with a button labelled "full list" that brings up the
>full encyclopedic list (preferably sorted into categories) that is build
>from the client's data (that is, not sent from the server).  A separate
>button may allow the creation of a "custom" nation (although I'm still
>not sure how that would work); presumably this custom nation could then
>be added to the client's existing "full list" of nations.

There's another option: a dialog containing several GROUPS of nations
(for example: modern european, modern american, modern asian,
classical, fantasy, miscellanaeous), from which either one nation can
be selected.

MIGUEL FARAH              //   miguel@xxxxx
#include <disclaimer.h>   //
"Life sucks!"
"Yeah, yeah. Then you die!"
- Beavis and Butt-head

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