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[Freeciv-Dev] Re: [PATCH] Missing semicolon.
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[Freeciv-Dev] Re: [PATCH] Missing semicolon.

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [PATCH] Missing semicolon.
From: Gaute B Strokkenes <gs234@xxxxxxxxx>
Date: Mon, 05 Nov 2001 01:41:05 +0000

On Sun, 04 Nov 2001, gs234@xxxxxxxxx wrote:
> 
> Index: aiunit.c
> ===================================================================
> RCS file: /home/freeciv/CVS/freeciv/ai/aiunit.c,v
> retrieving revision 1.157
> diff -u -r1.157 aiunit.c
> --- aiunit.c  2001/09/27 22:49:50     1.157
> +++ aiunit.c  2001/11/04 08:00:59
> @@ -525,8 +525,7 @@
>        }
>      }
>      unit_list_iterate_end;
> -  }
> -  square_iterate_end
> +  } square_iterate_end;
>  
>    pcity->ai.a = val2;
>    pcity->ai.f = val3;

I spotted this because square_iterate is implemented as a do { ... }
while (0) loop in my local tree.

This is in response to Raimar's question; unfortunately I accidentally
deleted his message, so I'm following up to myself instead.

-- 
Big Gaute                               http://www.srcf.ucam.org/~gs234/
My haircut is totally traditional!


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