[Freeciv-Dev] Re: map tiles in city dialog drawn in wrong order
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> The relevant code is in city_dialog_update_map_iso() in
> client/gui-gtk/citydlg.c. It was changed as part of the new city dialog
> to use the city_map_checked_iterate. A comment in the code says...
Whoops; I didn't mean that last part. It was always
city_map_checked_iterate, although the city dialog patch may have
reformatted this code.
- [Freeciv-Dev] Re: map tiles in city dialog drawn in wrong order (PR#1044),